Reactions from the Realm: Fool’s Errand, Chapters 6-10

You spin my head right round, right round

***Spoilers for The Tawny Man Trilogy through chapter 10 of Fool’s Errand . Heavy references to the events of Farseer Trilogy and mentions of Liveship Traders***

Friends. We are ten chapters in. Not a damned thing has happened. And I am riveted. I could hang out at The Fitz and Wolf BnB, shooting the shit with whoever wanders up the lane, indefinitely. I don’t know what sorcery Robin Hobb is working, but I am enjoying every minute of it so far. I am especially impressed by her ability to recap past events with the lightest of touches. We never feel like we are getting a clunky info-dump. The reminders of earlier events are delivered so naturally, it just feels like reminiscing.

For a moment, I was extremely concerned that the aforementioned (see previous post) Double Fooling was coming to fruition. When The Fool started talking about another self-proclaimed White Prophet – a “she” who preceded his path – I was quaking. Fortunately (I think?), it became clear that this false prophet lady was not, in fact, Amber, but rather the pale ghost-ship lady from way back in Farseer. I love the setup of a rival evil prophet and catalyst (add Kebal Rawbread to our insane names list), and I am excited to revisit this unsolved mystery. The whole forging business was super gnarly, so I am looking forward to reopening this case.

One of the things I’m loving about the start of Tawny Man is how clearly the connections between the Farseer Trilogy and Liveship Traders are emerging. At first, Liveship Traders feels like a completely separate story, divorced from the events up in the Six Duchies. Of course, there were little hints and mentions of our friends in the north that became more apparent and pronounced as the story unfolded. But now, the ties feel strong and deliberate. (Fitz even took a little “nothing-to-see-here-just-a-man-and-wolf” vacation to Bingtown while we were away!) The parallels between the Wit and the liveship/dragon-human bonds have been jumping out to me. And with a potential big bad on a ship emerging, so many great possibilities to incorporate our favorite southern seafarers into the mix. (Let it be known: if there is a future with Fitz sailing into a naval battle aboard ShipFitz, I will spontaneously combust.)

All this to say, everything is really working for me at the moment. Emo Fitz is having a full-on existential crisis, with multiple musings on how pointless his current life is. We can’t go two sentences without being reminded that Nighteyes isn’t getting any younger. And The Fool is here to let Fitz know it’s up to him to save the world… again… no biggie.

To hammer home the point of what we (Fitz and the readers, collectively) are in for, we get the following exchange:

Fitz: “And the thought of my survival makes you sad?”
The Fool: “Oh no. Never that. The thought of what you must go through to survive fills me with foreboding.”

Fuckkkkk.

Let’s get into it all:

In case you were worried we’d left all the serpent suffering behind in Liveship Traders, The Fool drops a quick update for us on how things went post-cocooning:

“Stunted,” he said sadly. “They emerge in the late spring, weak and thin, like kittens born too soon.”

I have questions about the cocoon care program down in the Rain Wilds. Tintaglia’s cocoon just chilled underground for years on end and she popped out fit as a fiddle. These guys couldn’t have been kept in the shade a tad longer?

I really enjoyed learning about Fitz’s adventures since we left him at the end of Assassin’s Quest. Among the highlights: “Fitz finds himself in the mountains.” “Fitz gets yet another abusive teacher while living among the Witted folk.”(Someone start up Rate My Professors: Six Duchies, stat. Yeesh.) And “Fitz tries to worm his way into the Liveship trilogy with a little sojourn to the south.” This was wild shit. Just imagining him mucking along the pirate-infested swampy coast on foot? Definitely getting him an REI gift card for Springfest next year.

There is so much beautiful reflection and metacommentary in these chapters. As Fitz and The Fool grapple with their purpose in the world and the path forward, The Fool declares:

“Look at you. Not the hero, no. The Changer. The one who, by his existence, enables others to be heroes.”

(Side note: The Changer > Tom Badgerlock.)

Fitz’s heroism is rooted in his relentless drive to do what’s right for the greater good. Time and again, he chooses principle over personal desire. It’s often painful – I find myself begging him to choose himself – but that’s not Fitz. We see this in the story of how he sought out Molly, Burrich, and the kids. He makes it to their home, sees them from a distance, and turns away rather than disrupt their happiness by revealing himself.

He tells us as much himself:

“I don’t need to be a hero, Fool. I’d settle for feeling that what I did every day had significance to someone beside myself.”

You matter to me, selfless king!

Speaking of metacommentary, after Fitz explains some aspect of the Wit, he asks The Fool if he understands, and The Fool replies:

“Not completely. But enough to take your meaning.”

And I think that pretty much sums up me as a reader.

I am finding myself increasingly fascinated by the different magics in this world, and especially the contrast between the Skill and the Wit. The Skill is primarily human-to-human and thus, easily corrupted. The Wit, meanwhile, feels more like a communion with all living things. In one of my favorite pieces of writing in the Realm to date, we get this stunning description:

“There is a natural euphoria to the Wit. It is both like and unlike the Skill. With the Wit, one is aware of all the life that surrounds one. It was not just the warmth of the mare nearby that I sensed. I knew the scintillant forms of the myriad insects that populated the grasses, and felt the shadowy life force of the great oak that lifted its limbs between the moon and me. Just up the hillside, a rabbit crouched motionless in the summer grasses. I felt its indistinct presence, not as a piece of life located in a certain place, but as one sometimes hears a single voice’s note within a market’s roar. But above all, I felt a physical kinship with all that lived in the world. I had a right to be here. I was as much a part of this summer night as the insects or the water purling past my feet. I think that old magic draws much of its strength from that acknowledgement: that we are a part of that world, no more, but certainly no less than the rabbit.”

This paragraph and a gummy in perpetuity, please.

We get more interesting magic comparisons when Fitz enters Nighteyes’ body to perform some sort of Jedi force healing on his heart. (I will not be further commenting on the Nighteyes choking/heart failure sequence as reading it once was punishment enough). It immediately called to mind the healing capabilities we saw with the liveships.

Hap returns home to find the cottage received the Feyre-mountain-cabin treatment (iykyk) thanks to The Fool’s carving spree. Hap is wondering when Fitz picked up this new skill. Fitz tells him it was an old friend, to which Hap replies, “An old friend? I didn’t think you had any save Starling.” Zing!

Poor Hap. He goes out into the wide world (a few neighboring farms), earnest and hardworking, and gets treated like shit. They may not be blood, but this is definitely Fitz’s boy. But not to despair, “Tom” 🙄 has some secrets up his sleeve. Not only does he have a fancy sword he’s been hiding, his old friends do more than carve porn into the water barrel! I love that good ol’ honest Fitz can’t figure out how to secure a future for Hap until he remembers literally everyone important in the kingdom is forever in his debt. C’mon Fitz, it’s not what you know, it’s who you know. Time for the usee to be the user, for once.


Shave your beard. Tie back your hair. Add a notch to your belt.

It’s “Time for a change,” and we are hopping on a stranger’s horse and heading to Buckkeep.

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