
Release the cats!
***Spoilers for The Tawny Man Trilogy through chapter 15 of Fool’s Errand. Heavy references to the events of The Farseer Trilogy and mentions of Liveship Traders***
After taking our time settling back in with Fitz and Friends – catching up on things we missed and reorienting ourselves to the slower pace of the Six Duchies – things seem to be taking shape in our story.
We’re back in Buckkeep, and everyone is back on their bullshit. The Fool and Chade concoct a ruse to bring Fitz back into the fold unnoticed, which naturally involves treating him like dogshit around the clock. Oh well- it’s the only way! They can’t risk him having even a single item of comfort in his hidden, windowless sleeping chamber, yet they’re somehow fine relying on an even-Clark-Kent-would-be-unimpressed level of physical disguise. Which is to say, there is no disguise. Just the trust that a servant’s outfit and a few half-hearted mannerisms (which Fitz consistently botches) will suffice. I suppose by now they assume that as long as Fitz is getting the raw end of the deal, things will work out.
The Plot Thickens
We’ve got a missing prince, and Detective Fitz is on the case! I thoroughly enjoyed watching him go full Sherlock Holmes. We get scenes straight out of Law and Order: Six Duchies:
Fitz: “Begin the night before he disappeared…”
“… and tell me all that you know.”
I didn’t quite realize the Venn diagram between assassin training and detective work was practically a circle, but I’m not going to question it.









